package test
{
	import flash.text.Font;
	
	import level4.fonts.FontManager;

	public class FontManagerTest
	{
		public function FontManagerTest()
		{
			FontManager.Instance.LoadFontFromSwf("assets/fonts/FontA.swf","FontA",function(font:Font):void{
				trace(font.fontName);
			});
		}
	}
}